Outfit Bonuses
Important Information
To activate outfit bonuses, you must have the complete addon set (both first and second addon) for the specific outfit. The bonuses will only work when you have unlocked both addons for that outfit.
List of Available Outfits and Their Bonuses
Citizen
+2 to fist fighting skill
+100 to maximum health
+100 to maximum health
Hunter
+2 to distance fighting skill
+10 to movement speed
+10 to movement speed
Mage
+5 mana regeneration every 3 seconds
Knight
+2 to club fighting skill
+3% resistance to physical damage
+3% resistance to physical damage
Nobleman
+30 to movement speed
Summoner
+3 to magic level
+100 to maximum mana
+100 to maximum mana
Warrior
+2 to sword fighting skill
+2% resistance to physical damage
+2% resistance to physical damage
Barbarian
+2 to axe fighting skill
+50 to maximum health
+50 to maximum health
Druid
+5 health regeneration every 3 seconds
Wizard
+5% resistance to fire and energy
+8% resistance to mana drain
+8% resistance to mana drain
Oriental
+2 to magic level
+15 to movement speed
+15 to movement speed
Pirate
+5% resistance to physical, holy and death damage
Assassin
+3 to distance fighting skill
+20 to movement speed
+20 to movement speed
Beggar
+3% resistance to all damage types
+200 to maximum health
+200 to maximum health
Shaman
+5% resistance to ice and poison damage
+8% resistance to physical damage
+8% resistance to physical damage
Norseman
+50 to fishing skill
+3% resistance to ice damage
+3% resistance to ice damage
Nightmare
+2 to shielding skill
+5% resistance to death damage
+5% resistance to death damage
Jester
Immunity to drunkenness
+50 to soul points
+25 to movement speed
+50 to soul points
+25 to movement speed
Brotherhood
+3 to fist fighting skill
+3% resistance to physical damage
+3% resistance to physical damage
Demon Hunter
10% chance to reflect holy damage
10% chance to reflect death damage
10% chance to reflect death damage
Yalaharian
8% chance to reflect all damage types
Warmaster
+3 to axe fighting skill
+100 to maximum health
+100 to maximum health
Wayfarer
+3 to sword fighting skill
+40 to movement speed
+40 to movement speed
Afflicted
10% chance to reflect physical damage
Elementalist
15% chance to reflect elemental damage
Deepling
Immunity to drowning
+5% resistance to ice damage
+5% resistance to ice damage
Insectoid
+3 to shielding skill
+3% resistance to physical damage
+3% resistance to physical damage
Soil Guardian
+8% resistance to poison damage
+50 to maximum health
+50 to maximum health
Demon
+8% resistance to all damage types
+10% resistance to fire damage
+10% resistance to fire damage
Cave Explorer
+4 to distance fighting skill
+20 to movement speed
+20 to movement speed
Dream Warden
+40 to movement speed
-200 to attack speed
-200 to attack speed
Jersey
+1500 to movement speed
Champion
+2 to melee fighting skills
+2 to distance fighting skill
+2 to distance fighting skill
Conjurer
+2 to magic level
+150 to maximum mana
+150 to maximum mana
Beastmaster
+2 to shielding skill
+15 to movement speed
+15 to movement speed
Sailor
+3% resistance to ice damage
+10 to movement speed
+10 to movement speed
Baal'thaz
+5% resistance to fire damage
+30 to maximum health
+30 to maximum health
Headsplitter
+2 to axe fighting skill
+50 to maximum health
+50 to maximum health
Skullhunter
+2 to distance fighting skill
+15 to movement speed
+15 to movement speed
Bloodwalker
+5% resistance to death damage
+20 to movement speed
+20 to movement speed
Brutetamer
+2 to shielding skill
+3% resistance to physical damage
+3% resistance to physical damage
Archdemon
+8% resistance to fire damage
+80 to maximum health
+80 to maximum health
Frog
+3% resistance to ice damage
+25 to movement speed
+25 to movement speed
Cult
+5% resistance to death damage
+1 to magic level
+1 to magic level
Elf
+1 to magic level
+15 to movement speed
+15 to movement speed
Dwarf
+1 to axe fighting skill
+30 to maximum health
+30 to maximum health
Minotaur
+2 to club fighting skill
+50 to maximum health
+50 to maximum health
Dwarven
+1 to axe fighting skill
+30 to maximum health
+30 to maximum health
Monk
+2 to fist fighting skill
+20 to movement speed
+20 to movement speed