Outfit Bonuses

Important Information

To activate outfit bonuses, you must have the complete addon set (both first and second addon) for the specific outfit. The bonuses will only work when you have unlocked both addons for that outfit.

List of Available Outfits and Their Bonuses

Citizen

+2 to fist fighting skill
+100 to maximum health

Hunter

+2 to distance fighting skill
+10 to movement speed

Mage

+5 mana regeneration every 3 seconds

Knight

+2 to club fighting skill
+3% resistance to physical damage

Nobleman

+30 to movement speed

Summoner

+3 to magic level
+100 to maximum mana

Warrior

+2 to sword fighting skill
+2% resistance to physical damage

Barbarian

+2 to axe fighting skill
+50 to maximum health

Druid

+5 health regeneration every 3 seconds

Wizard

+5% resistance to fire and energy
+8% resistance to mana drain

Oriental

+2 to magic level
+15 to movement speed

Pirate

+5% resistance to physical, holy and death damage

Assassin

+3 to distance fighting skill
+20 to movement speed

Beggar

+3% resistance to all damage types
+200 to maximum health

Shaman

+5% resistance to ice and poison damage
+8% resistance to physical damage

Norseman

+50 to fishing skill
+3% resistance to ice damage

Nightmare

+2 to shielding skill
+5% resistance to death damage

Jester

Immunity to drunkenness
+50 to soul points
+25 to movement speed

Brotherhood

+3 to fist fighting skill
+3% resistance to physical damage

Demon Hunter

10% chance to reflect holy damage
10% chance to reflect death damage

Yalaharian

8% chance to reflect all damage types

Warmaster

+3 to axe fighting skill
+100 to maximum health

Wayfarer

+3 to sword fighting skill
+40 to movement speed

Afflicted

10% chance to reflect physical damage

Elementalist

15% chance to reflect elemental damage

Deepling

Immunity to drowning
+5% resistance to ice damage

Insectoid

+3 to shielding skill
+3% resistance to physical damage

Soil Guardian

+8% resistance to poison damage
+50 to maximum health

Demon

+8% resistance to all damage types
+10% resistance to fire damage

Cave Explorer

+4 to distance fighting skill
+20 to movement speed

Dream Warden

+40 to movement speed
-200 to attack speed

Jersey

+1500 to movement speed

Champion

+2 to melee fighting skills
+2 to distance fighting skill

Conjurer

+2 to magic level
+150 to maximum mana

Beastmaster

+2 to shielding skill
+15 to movement speed

Sailor

+3% resistance to ice damage
+10 to movement speed

Baal'thaz

+5% resistance to fire damage
+30 to maximum health

Headsplitter

+2 to axe fighting skill
+50 to maximum health

Skullhunter

+2 to distance fighting skill
+15 to movement speed

Bloodwalker

+5% resistance to death damage
+20 to movement speed

Brutetamer

+2 to shielding skill
+3% resistance to physical damage

Archdemon

+8% resistance to fire damage
+80 to maximum health

Frog

+3% resistance to ice damage
+25 to movement speed

Cult

+5% resistance to death damage
+1 to magic level

Elf

+1 to magic level
+15 to movement speed

Dwarf

+1 to axe fighting skill
+30 to maximum health

Minotaur

+2 to club fighting skill
+50 to maximum health

Dwarven

+1 to axe fighting skill
+30 to maximum health

Monk

+2 to fist fighting skill
+20 to movement speed